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Sam Jia. 中文

Civilization / 1789–1925 (the unification wars begin in 1779; the crown is 1796)

Qajar

The Iranian dynasty of 1789–1925, not the Achaemenid empire and not a garden's construction date.

Updated ·6 min read

Origins and formation

Qajar Iran, the Guarded Domains of Iran, was the state under the Qajar dynasty from 1789 to 1925. The dynasty page traces the family’s prominence to Shahverdi Sultan in the early sixteenth century, as heads of a Turkic tribe in the Qizilbash confederacy. Rule over Iran begins later. After Karim Khan Zand died in 1779, Agha Mohammad Khan, a Qajar chieftain, defeated rivals from the Zand and Afsharid dynasties and unified Iran. The dynasty page calls that unification the years 1779–1796. He was crowned shah in 1796, murdered the next year, and succeeded by his nephew Fath-Ali Shah. The guide says the Qajars emerged from the chaos of the eighteenth century to lead Iran into modernity. The chaos is the succession war. Modernity is the guide’s word for what followed, not a date of its own.[1] [2] [4]

The published Achaemenid Persia essay is an antiquity empire. It is not this dynasty, and it is not linked here as the same Iran. The Qajar tribe’s earlier place inside the Qizilbash is still not the Achaemenid court. A reader who wants the ancient empire should use that essay and then return to 1796.[1]

Defining periods

In the Caucasus the dynasty lost much of what Agha Mohammad had reasserted. The losses, in the first decades of the nineteenth century, include lands that are now eastern Georgia, Dagestan, Azerbaijan, and Armenia, taken by the Russian Empire. Despite those losses the state page says Qajar Iran reinvented Iranian kingship and kept relative political independence, while Russian and British pressure in the Great Game challenged that sovereignty. Early foreign policy also tried to reclaim Afghanistan, in the Herat wars. Foreign advisers became powerbrokers. The 1907 Anglo-Russian Convention partitioned influence into Russian and British zones and a neutral zone. The guide says a furious diplomacy with European powers delayed critical growth. The history pages name Russia and Britain in particular, and they date one instrument to 1907. “European powers” is the guide’s plural. It is not a list.[1] [4]

The published Great Britain essay is that empire, not the Tehran court and not the Herat question. No published Russia essay exists, so the other half of the Great Game is not linked. The guide also says major reforms transformed the nation’s identity and gave rise to a new Iran. The state page’s early twentieth century is more specific: a Constitutional Revolution, an elected Majles, an attempt at constitutional monarchy, the deposition of Mohammad Ali Shah in favor of Ahmad Shah, and a Russian intervention that reversed many of the reforms. World War I and an Ottoman invasion weakened the territory further. Four years after the 1921 coup, Reza Shah took power. The dynasty page dates the end to 12 December 1925, when the Majlis, sitting as a constituent assembly, declared him shah and began the Pahlavi dynasty. The guide’s “new Iran” can sit beside that revolution and that deposition. It cannot replace the date.[1] [2] [4]

Legacy and interpretation

The legacy on the state page is a dynasty that unified Iran, lost the Caucasus, bargained with two empires, tried a constitution, and was replaced in 1925. The guide’s legacy is cities, grand palaces, an artistic renaissance of old and new media, and the reforms. Palaces and a renaissance are not dated on the guide. This essay does not invent the years of a building campaign. Cities grew; the page says so in the guide’s own sentence. A catalog age of Modern, which the Chinese guide writes with its own word, is the playable label. It does not make 1796 and 1925 the same event.[1] [4]

Eram Garden, the guide’s wonder, is a historic Persian garden in Shiraz, on the northern shore of the Khoshk River in Fars. The garden page, as read here, does not date the building. The guide places the wonder on a desert tile and grants food and a higher specialist limit. A desert requirement is a rule. Shiraz’s garden is not a statement that the Qajar capital was a desert tile, and an undated garden is not the coronation of 1796. The Chinese page names the wonder in its own words.[3] [4] [5]

A closer look

The English ability, Kayānī Crown, increases influence spent on diplomatic actions and adds food and production in the capital, further increased in the modern age, according to how many settlements the player has below the settlement limit. The Chinese ability line, as retrieved, states the influence effect and does not repeat the food and production clause. The tradition trees also diverge. English names Dār al-Fonūn, Qullarāqāsi, Soleymaniyeh Palace, and Waqāyeʿ-e Ettefāqiya, and it ties several of them to the same gap under the settlement limit. Chinese groups the bonuses under three civic headings and three tradition names that do not line up term for term with the English four. This essay does not weld the two trees into one strategy. Being under a settlement cap is a rule. It is not the loss of the Caucasus, which was a loss of land, not a choice to found fewer cities.[4] [5]

The English quarter is a Bāq, with a Ghahve Khaneh and a Takyeh. The Chinese page names the quarter and the two buildings in its own words. The commander is a Sardār, who can raze extra districts. The cavalry is a Gholām, stronger and healing faster near a commander. A coffeehouse and a cavalry guard are images of a court and an army. They are not the Majlis of 12 December 1925, and a commander who razes districts is not the Constitutional Revolution. The guide’s own tip says the civilization benefits from staying below the settlement limit. That tip is advice about the rule. It is not a description of Agha Mohammad’s unification.[2] [4] [5]

In Civilization VII

The English guide names Kayānī Crown, the traditions above, the quarter Bāq, the buildings Ghahve Khaneh and Takyeh, the commander Sardār, the cavalry Gholām, and the wonder Eram Garden. The simplified Chinese guide titles the civilization with its Chinese name and names the slots in its own tree. The apex age is Modern, which is the codex age. The English footnote says that owning the Right to Rule Collection, the Founders Edition, or the Settler’s Edition means the content is already owned. The Chinese footnote names the collection and the Founders Edition. The English body, as retrieved, does not add the separate-purchase sentence that Assyria and Dai Viet carry. This essay does not invent it.[4] [5]

The first step back from the crown is to keep 1779–1796, the coronation of 1796, the Caucasian losses, the convention of 1907, and the Majlis declaration of 12 December 1925 in that order. The published Great Britain essay is one of the two empires in the Great Game. It is not this court.[1] [2] [4]

References

  1. Qajar Iran — Wikipedia Accessed: Return to citation 1
  2. Qajar dynasty — Wikipedia Accessed: Return to citation 2
  3. Eram Garden — Wikipedia Accessed: Return to citation 3
  4. Qajar — Official Civilization VII Game Guide Accessed: Return to citation 4
  5. Qajar — Civilization VII Simplified Chinese Game Guide Accessed: Return to citation 5
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